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ParaEngine Wiki Documentation

Welcome to the community Wiki for the ParaEngine. This is a collection of articles about ParaEngine written by both its creators and its users. The type of information on this Wiki ranges from introductory overviews to detailed coding examples.

To edit pages, you must apply for ParaEngineMVP or be a member of the Licensed Users group. Use the same login name and password to access the Wiki.

Support Forums Bug Tracker API Documentation Release Notes Licensed Download

Official Documentation

Official documentation pages were written and carefully reviewed by ParaEngine software engineers.

General Reference

Programming Topics

  • Programming introduction?
  • NPL Code behind?
  • IDE functions?
  • Character callbacks?
  • Working with sound?

Editor and Tools

  • World editor overview?
  • World creation?
  • Working with portals?
  • Export from max?
  • Export animated characters?
  • Model viewer?
  • Auto translations?

Scripting

Engine Concepts

  • Rendering pipeline?
  • Geometry internals?
  • GUI basics?
  • Shaders?
  • Script files and directories?
  • Art Pipeline?

Other Topics

User-contributed References and Tutorials

User-contributed pages are maintained by the dev community or ParaEngineMVP. It should be noted that these pages may contain errors or outdated information.

Coding

  • Introduction - "Hello World" ?
  • Introduction - HTML in 3D?
  • Basic network tutorial?

Game Editing

  • Optimizing with portals?
  • Generating minimap?
  • Terrain editing?

Art

  • Exporting from Max?
  • Exporting collada?
  • Creating Levels of Details?
  • Making a Skybox?
  • Generic Particle System?
  • Alpha transparency?
  • Game UI graphics?

Advanced Programming

  • Application message hook?
  • Calling web services?
  • Mini Scene Graph?
  • Using GPU Shaders?

Topic revision: r1 - 2008-10-23 - 15:15:18 - LiXizhi
 

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