ParaEngine Wiki Documentation
Welcome to the community Wiki for the
ParaEngine. This is a collection of articles about
ParaEngine written by both its creators and its users. The type of information on this Wiki ranges from introductory overviews to detailed coding examples.
To edit pages, you must apply for
ParaEngineMVP or be a member of the Licensed Users group. Use the same login name and password to access the Wiki.
Official Documentation
Official documentation pages were written and carefully reviewed by
ParaEngine software engineers.
General Reference
Programming Topics
- Programming introduction?
- NPL Code behind?
- IDE functions?
- Character callbacks?
- Working with sound?
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Editor and Tools
- World editor overview?
- World creation?
- Working with portals?
- Export from max?
- Export animated characters?
- Model viewer?
- Auto translations?
Scripting
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Engine Concepts
- Rendering pipeline?
- Geometry internals?
- GUI basics?
- Shaders?
- Script files and directories?
- Art Pipeline?
Other Topics
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User-contributed References and Tutorials
User-contributed pages are maintained by the dev community or
ParaEngineMVP. It should be noted that these pages may contain errors or outdated information.
Coding
- Introduction - "Hello World" ?
- Introduction - HTML in 3D?
- Basic network tutorial?
Game Editing
- Optimizing with portals?
- Generating minimap?
- Terrain editing?
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Art
- Exporting from Max?
- Exporting collada?
- Creating Levels of Details?
- Making a Skybox?
- Generic Particle System?
- Alpha transparency?
- Game UI graphics?
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Advanced Programming
- Application message hook?
- Calling web services?
- Mini Scene Graph?
- Using GPU Shaders?
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Topic revision: r1 - 2008-10-23 - 15:15:18 -
LiXizhi