TWikiGroups #187; TWiki Administrator Group This is a super user group that has access to all content, regardless of access control. This group has also access to...
List of TWiki Users Below is a list of users with accounts. If you want to edit topics or see protected areas of the site then you can get added to the list by...
Paracraft SDK Walk Through Fast walk through video for users and partners. Download and then watch offline for HD version. Paracraft SDK Introduction Paracraft...
Local customizations of site wide preferences Site level preferences are located in 1 , however this 2 prefs topic has override priority and should be used for...
TWikiGroups #187; All Users Group This is a special group literally all users belong. The main use of this group is to lift a web level restriction at the topic level...
TWikiGroups #187; All Authenticated Users Group This is a special group all authenticated users belong. The main use of this group is to lift a web level restriction...
InsidePEGroup Member list (comma separated list): Set GROUP LiXizhi, CaoYF, FengYp, LeioZhang, TanLeo, TianWang, TinilChain, TntKaka, LiLixuan, HelloBen...
KidsDevGroup Member list (comma separated list): Set GROUP LiXizhi, CaoYF, LeioZhang, TianWang, Main.Spring, WuPeng, Main.Crow, Main.Bension, HelloBen...
Header of User Profile Pages Note: This is a maintenance topic, used by the TWiki Administrator. The part between the horizontal rules gets included at the top...
The TWikiGuest User A guest of this TWiki site, or a user who is not logged in. Register create an account to participate in this TWiki site Starting points...
Web Notification This is a subscription service to be automatically notified by e mail when topics change in this Main web. This is a convenient service, so...
TWiki Administrator User The TWikiAdminUser has been added to TWiki to make it possible to login without needing to create a TWiki User, or to temporarily login...
The TWikiRegistrationAgent User This is a TWiki user used by TWiki when it registers new users. This user has special access to write to , and does not have...
Debugging NPL scripts NPL scripts are compiled at load time; compile time and runtime errors are output to the ./log.txt file. Typically debugging NPL scripts is an...
Boot Strapping in ParaEngine Boot strapping is a technique to specify the boot script and boot order of an application. Bootstrapper file is a xml file to be loaded...
Coding Style in ParaEngine coding conventions used in C , NPL, C# projects in ParaEngine. Edited by LiXizhi References Lua Coding Style: http://lua users...
C /CLI LiXizhi says: there is a major difference between syntax of C .net and the most recent C /CLI. u need the recent one, of course. http://en.wikipedia...
NPL Reference Manual (weekly built version) NPL reference manual Note: The reference manual is on Intranet of ParaEngine. You may not be able to see any content in...
Andy, Lorne, Xizhi, Let us design bag and item system here Draft thought of Xizhi Global Store ID int , Unique Indexed PrimeKey asset string key like...
Optimaze you NPL/Lua Code Basic facts from Lua GEM book: http://www.lua.org/gems/sample.pdf Before running any code, Lua translates (precompiles) the source...
Documentation for Developers This topic covers documentation for developers who are developing and refining core modules of ParaEngine and NPL. Currently only for...
We are hiring We are seeking passionate people who could join us in the development of the next generation game technologies and its applications. At ParaEngine, you...
Art Pipeline () What is an art pipeline? An art pipeline, in tangible form, is a text document written by a member (such as TechnicalArtist (TA)) of an art team...
Frame Rate Optimization Excerpt and partially modified from Game Studio Manual A7: Frame Rate Optimization The frame rate is the number of frames rendered per second...
Official Documentation Official documentation pages were written and carefully reviewed by ParaEngine software engineers. General Reference Installation...
ParaWorld Marketplace a central place per application for selling and buying tradable items. Title a central place per application for selling and buying tradable...
ParaWorld Map a central place per application for selling and buying tradable items. Title a central place per application for selling and buying tradable...
ParaWorld Inventory a central place per application for selling and buying tradable items. Title a central place per application for selling and buying tradable...
ParaWorld Auth It is for client and application to authenticate a user and return or verify a session key. Title It is for client and application to authenticate...
ParaWorld Apps a central place per application for selling and buying tradable items. Title a central place per application for selling and buying tradable...
ParaWorld Actionfeed a central place per application for selling and buying tradable items. Title a central place per application for selling and buying tradable...
JgslLib Design doc of Jabber Game Server Lite(JGSL) Author(s) LiXizhi Date: 2007/11/6, doc replenished 2008.6.22 by LiXizhi, refactored by 2008.12.27 LiXizhi...
JGSL serverproxy epolling style server proxy for client communicating with server. Title epolling style server proxy for client communicating with server....
JGSL server OBSOLETED use JGSL grid instead: When a jabber server receives a message from the client, it will accept it or reject it. If accepted, it will reply so...