AppHelper

A helper class for applications.

Title A helper class for applications.
Author(s) LiXizhi
Date 2007/12/28
File script/kids/3DMapSystemApp/AppHelper.lua

Description

Such as cross application messaging, integration points, etc

TIP Sample Code

NPL.load("(gl)script/kids/3DMapSystemApp/AppHelper.lua");

Member Functions

Map3DSystem.App.IP.AddActionFeed

requires

if(not AppHelper) then AppHelper={}; end


integration points related.
if(not Map3DSystem.App.IP) then Map3DSystem.App.IP={}; end

add an application action feed to ActionFeedBar. More info please see the ActionFeedBar doc.

syntax

function Map3DSystem.App.IP.AddActionFeed(msg)

parameters

msg  

Map3DSystem.App.worlddb.InstallApp


client world database related.

if(not Map3DSystem.App.worlddb) then Map3DSystem.App.worlddb={}; end

UNTESTED: install an application to the current world's attribute table. This will ensure the app is downloaded and installed before the world can be loaded. it basically add an entry in the apps table of the clientworld.attribute.db

syntax

function Map3DSystem.App.worlddb.InstallApp(app_key)

parameters

app  
key  

Map3DSystem.App.worlddb.RemoveApp

UNTESTED: remove an application from the current world's attribute table this will not make the app a prerequisites to run the world

syntax

function Map3DSystem.App.worlddb.RemoveApp(app_key)

parameters

app  
key  

Map3DSystem.App.worlddb.LoadAppAttributes

UNTESTED: load all attributes of a given application that is stored in the current world's attribute table Note1: application attributes can be loaded or saved to the current world even when the application is not installed in the world. Note2: this function will check the database each time. So call this once at application render box function. return the application attribute table or nil

syntax

function Map3DSystem.App.worlddb.LoadAppAttributes(app_key)

parameters

app  
key  

Map3DSystem.App.worlddb.SaveAppAttributes

UNTESTED: save all attributes of a given application to the current world's attribute table Note1: application attributes can be loaded or saved to the current world even when the application is not installed in the world. Note2: this function will write to the database each time. So call this once at world saving time for each application.

syntax

function Map3DSystem.App.worlddb.SaveAppAttributes(app_key, atts)

parameters

app  
key  
atts  
Topic revision: r1 - 2008-02-29 - LiXizhi
 
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