PEDN> Main Web>DeveloperSite > OfficialApps>GroupsAppDev (2008-02-29, LiXizhi) Change language en zh-cn? EditAttach

GroupsAppDev

description: 让玩家建立自己的组群、公会、公司。玩家可以浏览、加入其他人建立的组织,参加组织的讨论、活动等。组群的用户通常会聚集在城市中的某些位置。某些庞大、活跃、地理位置集中的组群可以向官方申请成为新的城市。

Groups app for Paraworld

Title Groups app for Paraworld
Author(s) LiXizhi
Date 2008/1/31
File script/kids/3DMapSystemApp/Groups/app_main.lua

Description

[VS. MAP city] There is a strong group called CITY in the map application, where only sponsored users, offcials and high profile users can create. CITY is a serious and geographical network usually created beforehand, such as Shenzhen, New York, German, XX College. New user is usually asked to join at least one of them to become a social member. A user can join only one primary CITY and many secondary CITYs. [Groups] Group is a light weighted concept offered by the Groups applications. It allows everyone to create and join a group, such as a special interest group, a small business company, etc. Groups may or may not be geographics based, but it is common to see members of a group purchasing land and live next to one another in one or more CITIES. One large, active, geographically centric groups may be promoted to CITY by Paraworld officials. [App status] offcial, preinstalled

db registration insert script INSERT INTO apps VALUES (NULL, 'Groups_GUID', 'Groups', '1.0.0', 'http://www.paraengine.com/apps/Groups_v1.zip', 'YourCompany', 'enUS', 'script/kids/3DMapSystemApp/Groups/IP.xml', '', 'script/kids/3DMapSystemApp/Groups/app_main.lua', 'Map3DSystem.App.Groups.MSGProc', 1);

TIP Sample Code

NPL.load("(gl)script/kids/3DMapSystemApp/Groups/app_main.lua");

Member Functions

Map3DSystem.App.Groups.OnConnection

requires

create class commonlib.setfield("Map3DSystem.App.Groups", {});


event handlers

OnConnection? method is the obvious point to place your UI (menus, mainbars, tool buttons) through which the user will communicate to the app. This method is also the place to put your validation code if you are licensing the add-in. You would normally do this before putting up the UI. If the user is not a valid user, you would not want to put the UI into the IDE.

  • param app : the object representing the current application in the IDE.
  • param connectMode : type of Map3DSystem? .App.ConnectMode.

syntax

function Map3DSystem.App.Groups.OnConnection(app, connectMode)

parameters

app the object representing the current application in the IDE.
connectMode  

Map3DSystem.App.Groups.OnDisconnection

Receives notification that the Add-in is being unloaded.

syntax

function Map3DSystem.App.Groups.OnDisconnection(app, disconnectMode)

parameters

app  
disconnectMode  

Map3DSystem.App.Groups.OnQueryStatus

This is called when the command's availability is updated When the user clicks a command (menu or mainbar button), the QueryStatus? event is fired. The QueryStatus? event returns the current status of the specified named command, whether it is enabled, disabled, or hidden in the CommandStatus? parameter, which is passed to the msg by reference (or returned in the event handler).

  • param commandName : The name of the command to determine state for. Usually in the string format "Category.SubCate.Name".
  • param statusWanted : what status of the command is queried. it is of type Map3DSystem? .App.CommandStatusWanted
  • return __ : returns according to statusWanted. it may return an integer by adding values in Map3DSystem? .App.CommandStatus.

syntax

function Map3DSystem.App.Groups.OnQueryStatus(app, commandName, statusWanted)

parameters

app  
commandName The name of the command to determine state for. Usually in the string format "Category.SubCate.Name".
statusWanted  
return returns according to statusWanted. it may return an integer by adding values in Map3DSystem? .App.CommandStatus.

Map3DSystem.App.Groups.OnExec

This is called when the command is invoked.The Exec is fired after the QueryStatus? event is fired, assuming that the return to the statusOption parameter of QueryStatus? is supported and enabled. This is the event where you place the actual code for handling the response to the user click on the command.

  • param commandName : The name of the command to determine state for. Usually in the string format "Category.SubCate.Name".

syntax

function Map3DSystem.App.Groups.OnExec(app, commandName, params)

parameters

app  
commandName The name of the command to determine state for. Usually in the string format "Category.SubCate.Name".
params  

Map3DSystem.App.Groups.OnRenderBox

Change and render the 3D world with mcml data that is usually retrieved from the current user's profile page for this application.

syntax

function Map3DSystem.App.Groups.OnRenderBox(mcmlData)

parameters

mcmlData  

Map3DSystem.App.Groups.Navigate

called when the user wants to nagivate to the 3D world location relavent to this application

syntax

function Map3DSystem.App.Groups.Navigate()

Map3DSystem.App.Groups.GotoHomepage

called when user clicks to check out the homepage of this application. Homepage usually includes: developer info, support, developer worlds information, app global news, app updates, all community user rating, active users, trade, currency transfer, etc.

syntax

function Map3DSystem.App.Groups.GotoHomepage()

Map3DSystem.App.Groups.DoQuickAction

called when user clicks the quick action for this application.

syntax

function Map3DSystem.App.Groups.DoQuickAction()

Map3DSystem.App.Groups.MSGProc


client world database function helpers.


all related messages

APPS can be invoked in many ways: Through app Manager mainbar or menu command or buttons Command Line 3D World installed apps

syntax

function Map3DSystem.App.Groups.MSGProc(window, msg)

parameters

window  
msg  
Topic revision: r1 - 2008-02-29 - 15:26:12 - LiXizhi
 

ParaEngine Developer Network

This site is powered by the TWiki collaboration platformCopyright © 2004-2008 ParaEngine Corporation
Ideas, requests, problems regarding ParaEngine platform Send feedback