Classes | |
| class | CNPLRuntimeState |
| For binding c++ classes to lua. More... | |
| class | ParaTerrain |
| Contains Terrain functions. More... | |
| class | ParaMovieCtrler |
| ParaMovieCtrler object: it is used to control time based movie of character object. More... | |
| class | ParaSeqCtrler |
| ParaSeqCtrler object: A sequence controller is a biped controller which moves the biped according to some predefined sequence. More... | |
| class | ParaFaceTrackingCtrler |
| ParaFaceTrackingCtrler object: it will allow the biped to always face to a given target or another biped. More... | |
| class | ParaCharacter |
| ParaObject class: it is used to control game scene objects from scripts. More... | |
| class | ParaParamBlock |
| a list of CParameter{name, value} pairs of anything. More... | |
| class | ParaAssetObject |
| it represents an asset entity. More... | |
| class | ParaHTMLBrowser |
| a HTML browser control and texture More... | |
| class | ParaBrowserManager |
| managing HTML browsers More... | |
| class | ParaFlashPlayer |
| a flash player More... | |
| class | ParaUIPen |
| a GUI pen object More... | |
| class | ParaUIGraphics |
| a GUI graphics object which contains 2D primitives. More... | |
| class | ParaUIFont |
| a GUI font object More... | |
| class | ParaUITexture |
| a GUI texture object More... | |
| class | ParaToolTip |
| a GUI tooltip object More... | |
| class | ParaUIObject |
| it represents a GUI object. More... | |
| class | ParaUI |
| ParaUI namespace contains a list of HAPI functions to create user interface controls, such as windows, buttons, as well as event triggers. More... | |
| class | ParaFileObject |
| file object. More... | |
| class | ParaSearchResult |
| it represents a search result. More... | |
| class | ParaZipWriter |
| ParaZipWriter class: creating zip files. More... | |
| class | ParaIO |
| ParaIO class: IO functions ported to the scripting system. More... | |
| class | ParaXML |
| ParaXML class. More... | |
| class | ParaMisc |
| Contains miscellaneous functions. More... | |
| class | ParaEngine |
| global game engine related functions, such as ParaEngineCore interface, copy right information, simple water marking More... | |
| class | Para3DCanvas |
| Para3DCanvas class:. More... | |
| class | ParaObject |
| ParaObject class: it is used to control game scene objects from scripts. More... | |
| class | ParaMiniSceneGraph |
| ParaMiniSceneGraph class:. More... | |
| class | ParaCamera |
| The camera controller. More... | |
| class | ParaScene |
| ParaScene namespace contains a list of HAPI functions to create and modify scene objects in paraworld. More... | |
| class | ParaAsset |
| ParaAsset namespace contains a list of HAPI functions to manage resources(asset) used in game world composing, such as 3d models, textures, animations, sound, etc. More... | |
| class | ParaKidsDataProvider |
| Wrapper of internal ParaWorld data provider. More... | |
| class | ParaDataProvider |
| Wrapper of internal ParaWorld data provider. More... | |
| class | ParaSelection |
| A pool of currently selected objects. More... | |
| class | ParaWorld |
| world creation functions. More... | |
| class | ParaConfig |
| class | ParaMovie |
| movie making and screen capture functions More... | |
| class | NPL |
| Neural Parallel Language functions are in this namespace. More... | |
| class | NPLPackage |
| The current NPL package. More... | |
| class | ParaObjectNode |
| for Para Script global dictionary object More... | |
| struct | CStringCompare |
| class | ParaGlobal |
| ParaGlobal namespace contains a list of HAPI functions to globally control the engine. More... | |
| class | ParaAttributeObject |
| it represents an attribute object associated with an object. More... | |
| class | ParaBootStrapper |
| ParaGlobal namespace contains a list of HAPI functions to access the boot strapper functionality. More... | |
| class | ParaAudio |
| Audio Engine functions. More... | |
| class | ParaPacket |
| NPL Network packet. More... | |
| class | ParaNetwork |
| API wrapper for NPL Network Layer functions. More... | |
| class | NPLJabberClient |
| NPL Jabber Client class. More... | |
| class | JabberClientManager |
| jabber client manager or factory More... | |
Typedefs | |
|
typedef pair< const char *, ParaObjectNode > | ParaObject_Pair |
Functions | |
| void | NPL_Alert (const object &objErr) |
| this function will be called, when there is error loading files. | |
| string | FileTimeToDateString (const FILETIME *pTime) |
| OBJECT_FILTER_CALLBACK | GetFilterFuncByName (const char *sFilterFunc) |
Variables | |
| CParaFile | g_currentIOfile |
| the current IO file. | |
| static list< string > | g_listObjects |
| static string | g_scode |
1.5.2